Website powered by

Leather chair prop design

hi guys, here a work i made in order to increase my textures skills.
The model is pretty much low poly (15000) , it has been modelled in maya and textured in substance painter PBR.
The idea was to pick a ref and be as much as possible close to the image chosen, i tried to simulate leather, stitches, pores and reflection.
thanks

version without leather pores

version without leather pores

version without leather pores

version without leather pores

version with leather pores

version with leather pores

version with leather pores

version with leather pores