hi guys,
i started a semester dedicated to "hard surface project" and i decided to spend 1 month on this concept robotic girl suit as personal project.
steps:
1) base mesh created in maya
2) female body shapes sculpted in zbrush
3) hard surface effects and panels created in zbrush
4)forearm protections, leg protections and boots blocked in maya, sculpted in zbrush, back to maya for retopo and UVs
5)posed model in zbrush
6) model sent to keyshot where i applied different materials in order to have different reflection, and effects
7) All the layers composed in photoshop (absolutely first attempt for me), blended together to get different effects
i'm planning to work deeply in compositing and final presentation :)
hope you like it :)
C & C are always welcome :)